Alignment: Lawful Neutral
Available Domains: Argon, Knowledge, Protection


  1. The convenience of the Maker’s people is paramount. Invent new things and find ways to make life easier.
  2. The maker’s creation is here for our use. Nature should be improved upon through invention.
  3. Efficiency is sacred. improve on what already exists and make your creations as efficient as they can be.
  4. Knowledge is power. Learn all you can. Curiosity is a virtue. Curiosity comes from investigation, from investigation comes understanding, and from understanding comes power.
  5. The ends justify the means. experiment on lesser creatures to perfect your art, but do no harm to the Maker’s people with your experiments

       Argon is the lawful neutral God of Civilization and Invention. His purview is ingenuity, efficiency and tinkering. His titles include the Man Made God, the Lord of Invention, and the Father of Kithraas.

       Argon was once a mortal, a human alchemist from Molam, of surpassing intellect and skill. On the day of Triumph in 999 IR he carried a potion of unimagined magnitude and deadly strength into the streets of Seagate. His intention was to strike the high elves who had brought their forces across the Quilla to destroy the empire of Howling Ulrik. This potion was the Grand Petard, and strike it did, the force of the explosion shook the world to its core. From the hands of Argon, successively larger rings of sheer power emanated and moved outward with a force that destroyed everything standing. Trees were shattered, buildings crumbled to bits, and the Maker’s children were smashed apart by the wind of the poisonous destruction. The elven fleet of ships was simply swallowed by a massive tidal wave that was forced up by the poison wind. The people of Seagate and even slightly beyond were no more. Seagate was soot and ash crater of silent death.

       In the moment of the cataclysm it became apparent that Argon’s Power had grown so great that he could not be allowed to continue as a mortal. In what may have been either their first co-operative act, or a by-product of their conflict, the Maker and the Unmaker both ascended him to Godhood. Despite his dubious beginning, his church is dedicated to the convenience of the Maker’s People and the expansion of civilization.

       One of the first things credited to him after his ascension was created with amphibious race known as the Kithraas. The legend is that he combined the most admirable traits of lizardmen and frogmen and then made them more efficient by allowing them to reproduce without the distraction of sex. Because he is credited with their creation, kithraas are more likely to worship Argon than most races. he is also the deity followed more often by alchemists and inventors, as well as being favored by any scholars and any who would make golems. Worshipers of Argon are aware of the enmity felt by the worshipers of The Wylds towards them, but they do not reciprocate. They will defend themselves if necessary, and certainly rely on established civil authority whenever appropriate.

       Clerics of Argon pray for their spells between 9 and 10pm, because it was at this time that Argon exploded his Grand Petard and ascended to godhood. Initiates wear the color gray to show their affiliation with Argon. His symbol is the gear, the fundamental part of the machinery of civilization, and his favored weapon is the heavy crossbow. Argon sits on the Divine wheel in opposition to the Wylds, the twin gods of nature.

       Church Structure: At the edge of the crater marking what was once the Scolian town of Seagate is a temple of Argon. This temple is known as the Temple of Argon’s Ascension. Therein resides the chief administrator of Argon’s church, Argon’s Most Humble Servant is picked from among a body known as the High Conclave. This Conclave is composed of Ministers, one from each province in both empires, and one from the colonies as a whole. These Ministers are typically the senior Convocationists from each province. Convocationists are elected by initiates at the duch level. The bearer of each of these titles is accorded respect and obedience from those beneath them on the hierarchy. the most Humble Servant leads the church, advised by the High Conclave. The Ministers rule their provincial churches, and so on down the line. Through rigid order the bureaucrats of the church create atmosphere that is efficient and productive.


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